I am currently studying my fifth semester of Multimedia Art, Bachelor of Arts course, at Ludwig-Maximilians-University Munich. Previously, I spent one semester of a visual arts Master course at Regensburg University while still at school.
Most of my professional experience with 3D modelling, texturing, and programming stems from my current work at LRZ Leibniz Supercomputing Centre Munich, where I apply my university learnings in the creation of immersive, PBR-based VR and CAVE experiences and assets.
As a concept artist, I am additionally working with a professional international team on "Installation 01" (https://installation01.org/), which has offered me various opportunities to try and use diverse techniques and workflows. I also seldomly work on commissioned indie game concept art.
To conclude my multimedia studies, I have been working on a small scale Android mobile multiplayer game called "D1V1NE", with emphasis on social, recreational play, and intuitive FPS systems. It should get finished by February 2022.
I value opportunities to help smaller projects and learn along, as well as being open to constructive criticism and feedback, which should go without saying, especially since interdisciplinary discourse is immensely interesting to me.
Thank you for checking me out,